![]() The asterisk next to the "make the groundskeeper hammer his thumb" objective means that it does not appear until later. make someone from outside the high street buy back their own stuff.lock the groundskeeper out of the garden.make the groundskeeper hammer his thumb *.make the groundskeeper wear his sun hat.At the garden, we have 7 main objectives, 2 secret objectives and 2 compound objectives: Swim across the pond to arrive at the garden. After a few seconds, the gate will fall and you can continue through. Use to open the top lock and then bend down and use to grab the bottom lock, then stand up. When you reach the fork in the road by the bike, take a right towards the gate. Follow along the path upwards, using to run and to duck under the fallen tree. For this reason, I would suggest doing the main and secret objectives all in one sitting. ![]() It is very important that you never reset during the initial playthrough, as that will revert all of the items to their starting points, and there are items that we will be carrying through the game with us that we don't want to have to backtrack for. At the end, we will circle back around and complete each of the speedrun objectives. ![]() To start the walkthrough, we're going to be running through the game, completing all of the main objectives, as well as all the side objectives except for the speedruns, as getting the speedrun objectives done in time while doing the other optional objectives is virtually impossible, and the speedruns will require a lot of resets.
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